From a skin
From a base colour
Built palette — click any swatch to copy its hex
Shade ramp (for the base colour: 2 shadows, base, 2 highlights)
Skin & hair pairing
Complementary outfit (contrast against the base)
Analogous (calm, matching)
Triadic (bold, cartoon)
Accent & metals
How it looks on a character
Rules of thumb for skins: keep 4–6 colours per outfit; shadows should shift towards blue/purple and highlights towards yellow; give skin, hair, top and bottom clearly different values (brightness) so the silhouette reads from far away.